Disappointed
Choice of Games earns top marks for Choice of Broadsides and Choice of Vampires because the writers wrote a complex and multi-thread "choose your own adventure" story. In "Ninja" it seems that your stats are just for show and have little to no effect on the story. The story itself is rather linear and nearly incapable of losing. The idea of this story was a good one but it is just a hollow shell of what the game should be. So much wasted potential! I want to see reoccurring characters, evolving relationships, intrigue, and most importantly- I want a game with CHOICES.
King Coel about
Choice of the Ninja